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How To Change Mode In Minecraft

Of import attention

Of import attention! Some of the instructions below no longer work with the Universal Minecraft Editor due to its cleaved chunk locator. Currently, it only displays a blank white canvas instead of loading in chunks from your world.

The problem has been traced dorsum to changes to MCBE LevelDB format, mainly the movement of ChunkVersion from value 118 to value 44. UMCE has non been programmed to detect the new ChunkVersion tag, and hence, it does non notice any chunks.

To solve this trouble, follow the method detailed here.
This method used to piece of work, but does not work anymore. There is currently no known manner to edit NBT stored in the MCBE LevelDB format. Nosotros hope that a new method will reveal itself in the new futurity.

Besides for the chunk locating, everything later on about modifying the data in the actual editor is nonetheless accurate and if you tin can circumvent the aforementioned issues it should notwithstanding work.


Instructions for beginners

An NBT editor is able to manipulate the following particular properties:

  • Name (allows for multi-line)
  • Lore
  • Custom enchantments
  • Unobtainable items
  • More Bones Properties (such equally stack counts)

Gathering resources

Download an NBT editor online. Use a reputable one! Be careful as random EXEs on the net tin can comprise viruses!

  • Yous can utilize VirusTotal to bank check a file online for viruses, just paste the URL into the input.

I won't tell you how to really work these editors in this tutorial, but it should be self-explanatory. When in doubtfulness, go to YouTube if you really tin can't effigy something out. I'thousand using Universal Minecraft Editor just considering I got it a long fourth dimension ago considering some YouTuber I watched was using it, use anything you want.

Particular preparation

Because creating new NBT tags tin be a quite complicated process, nosotros'll take Minecraft create the tags we need for us, then we'll edit them ourselves. For example, if you want to change the item's custom name, you lot should kickoff manifest an item'south custom name by renaming it in an anvil.

If y'all want to add together custom enchantments to an item, it will be much easier if you copy the enchantments list from another item. So, I've enchanted a diamond sword with Knockback, and nosotros can copy the enchantments listing to our item in the NBT editor.

Chest Contents

One time you accept a template detail, put the item in the chest and quit the game.

Starting with the NBT Editor

Now open your NBT editor, and open the globe. Find the chest you lot placed down.

In Universal MCE I use the clamper locator push to observe the chunk, then clicked the clamper with my chest.

Chunk Picker

In one case hither, yous volition meet a subtag, in that there is a package named Level. In hither, a list tag called TileEntities.

Package Hierarchy: TileEntities

In TileEntities, find your chest. Open that. Then go into the Items and open the first subtag. You should see something like this:

Package Hierarchy: Chest Contents

This will include all the tags of the particular in the first slot of the breast. Each of the other subtags under the Items list corresponds to a different slot of the breast. At present, go to the department below with the item property to modify:

--If you lot already have located your particular, start here--

Multiline names

Now you see the subtag called tag? This is why we put a name for our item earlier, nosotros could make this ourselves but this is a lot easier. Open it, and inside that, open the brandish subtag.

Package Hierarchy: Display > Name

Double click the value (right side where it says Proper noun), then change it to what you want the name to exist. Press SHIFT + ENTER to insert a linebreak:

Changing Name
You can also use the section sign § with formatting codes to further format your item proper name, like so:

          My Name §7My 2nd line                  

Click ENTER to submit, and exist sure to salve your changes! (CTRL + Due south) Go in game and you have a multi-line proper noun on the particular!

Lore

Click on the display subtag to select it. (it turns blue) Display Package

On the top bar you lot should see an icon labelled "Listing Tag". Click that. See my epitome above for help. It will default to NewList, name information technology Lore, so press ENTER to submit. With that selected, click "Cord Tag" on the top bar and proper name information technology whatever you lot want your lore to say. Y'all can either use SHIFT + ENTER for new lines or add more than string tags into the Lore list. Don't forget, always save!

Unobtainable Items

In addition to the Name tag yous run across in the display properties, at that place is another Name tag outside the display backdrop. This tag contains the detail ID, so that Minecraft knows which item information technology is. It should look something like this: Name: minecraft:stick (or whatever the ID of your particular is).

There are many unobtainable or removed items, which are attainable hither past typing their IDs. Here are a few you can use:

  • minecraft:glowingobsidian
  • minecraft:end_gateway
  • minecraft:portal
  • minecraft:fire
  • minecraft:netherreactor

Custom Enchantments

Enchanted Sword

I have now navigated to the 2d item in the breast's Item list, which is my enchanted sword. You tin meet information technology has an ench list in its tags. The start package inside this listing contains a numerical ID for the enchant, and the level of the enchant. Select the ench list and copy information technology. (CTRL + C). So paste it in the start detail'southtag compound. (Click the first item'due south tag and press CTRL + V.) You should encounter this:
Ench on Block
Now y'all can alter the level or the enchantment number to whatever you want. Never forget to save!

Unbreakable items

  1. Click on the tag chemical compound to select it. (it turns blue)
  2. Click on the Byte Tag push on the pinnacle bar to add a new tag.
  3. Enter Unbreakable in the first field and 1b in the second. Then press Enter to submit, and save.
  4. In game, your item will exist unbreakable! Just note that it won't brandish anything, but the tag still takes issue.

Here is an instance of a finished product:
My Item
(I did forget to include a multi-line proper name merely you lot tin can guess what that looks like)

What Else?

Stack Count
When it comes to modifying things you tin can hands just change the value! This tin be washed with near of the backdrop, try irresolute the count or damage value.

More than

  • More stuff that you recollect should exist included? Add a comment!
  • Go on in heed NBT editors tin can do then many things to items.

Downsides

  • Plainly the biggest downside is yous have to use an NBT editor

How to replicate items

  • Y'all can have a command block /clone the chest, so that style you have space amounts. You can use a clever pull a fast one on to be able to requite them to players.
  • If you are more experienced with NBT editors, you lot can have villagers trade them!

Of import

Whenever you make big changes to your globe with an NBT editor, ever make backups. UMCE will even make backups for you lot. If you do something majorly incorrect and don't accept a backup, and don't know what y'all messed up, you lot may take lost your world. This is why yous should also try to remember what things you changed. For something as uncomplicated as this, like a proper noun modify, you lot really don't need backups but they never hurt.

Source: https://gaming.stackexchange.com/questions/376577/how-do-i-use-an-nbt-editor-to-modify-item-properties

Posted by: hillpoetastords1990.blogspot.com

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